Everytime I use blu box world the audio is messed up. Once the scene is rendered the audio starts off silent and then gradually builds louder and louder until it's normal volume. Sometimes taking 10 or 15 seconds. This is of course easily fixed by muting the audio and re inserting it using scene to sample and muting the newly rendered audio. But I was wondering if this was a glitch in the Blu Box world program, if anyone else is experiencing this, and if there was a solution other than what's mentioned here.
Thanks!
Blue Box World audio
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Blue Box World audio
Chris Crawford
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Re: Blue Box World audio
Chris
No it is not a glitch, the blue boxing effect of BB World is a transition effect and so the audio will fade from one scene to the next, over the period you have set the effect, ususally the full duration of the two scenes. If the first scene is silent it will fade from zero to full volume over this perid.
If you want the audio from one scene, you do as you suggest, use a scene sample.
Ian
No it is not a glitch, the blue boxing effect of BB World is a transition effect and so the audio will fade from one scene to the next, over the period you have set the effect, ususally the full duration of the two scenes. If the first scene is silent it will fade from zero to full volume over this perid.
If you want the audio from one scene, you do as you suggest, use a scene sample.
Ian
Ian Pearson S6000 Bogart SE7 - Solitaire OS V9.1 - Avio DV Pro OS V9.1
Programs:- Most programs, with the notable exception of CB Paint and Quadcam
Kingston upon Hull. England
Programs:- Most programs, with the notable exception of CB Paint and Quadcam
Kingston upon Hull. England
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Re: Blue Box World audio
Hi,
I'd say this is a glitch. There are other programms that are used as transition effects that do not show this behaviour, if I remember correctly (PiP-Studio, Picture in Picture Effect,...)
Best regards,
Volker
I'd say this is a glitch. There are other programms that are used as transition effects that do not show this behaviour, if I remember correctly (PiP-Studio, Picture in Picture Effect,...)
Best regards,
Volker
Volker Hill - Germany
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Re: Blue Box World audio
Your profile shows that you have two editors. Which one are you talking about? Was it always there or did it start when you made a change, like updating your operating systems?
Craig Newman
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Re: Blue Box World audio
Don't know about the fading - I always thought that 'it' retained the audio from the wrong scene
Can you go into an empty project and record two scenes and try just those - with nothing else in the Story Board, just to see if it still happens ?
There is a setting, with Smart Edit, in Project, Audio Setting that says 'Transitions = Constant "or" Lowered' - which do you have it set to, if you are on Smart Edit ?
Can you go into an empty project and record two scenes and try just those - with nothing else in the Story Board, just to see if it still happens ?
There is a setting, with Smart Edit, in Project, Audio Setting that says 'Transitions = Constant "or" Lowered' - which do you have it set to, if you are on Smart Edit ?
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Re: Blue Box World audio
Volker
I have just tried several BB World tests using Bogart V5 on my S6000 and Smart Edit V9 on my Solitaire. I prepared two clips of the same duration, with audio on each. The second scene was an object on a solid green background.
Setting the BB World to the full transition duration and keying out the green on the second scene, when rendered and then played, the audio from the first scene started full volume and faded out to near zero as the audio from the second scene came up from near zero to full volume.
If the second scene is silent the audio on the first scene starts full volume and fades to zero towards the end on the effect.
This has always been my experience of the BB World program, since the early days of the Smart Edit OS’s.
As I said earier, I don’t think Chris has a fault, it is the way the program works, well at least on mine and Chris’s units.
You are correct, whilst PIP Studio, etc are also transition effects, they do not display this audio fading issue, but I have no idea why or why not?????
Ian
I have just tried several BB World tests using Bogart V5 on my S6000 and Smart Edit V9 on my Solitaire. I prepared two clips of the same duration, with audio on each. The second scene was an object on a solid green background.
Setting the BB World to the full transition duration and keying out the green on the second scene, when rendered and then played, the audio from the first scene started full volume and faded out to near zero as the audio from the second scene came up from near zero to full volume.
If the second scene is silent the audio on the first scene starts full volume and fades to zero towards the end on the effect.
This has always been my experience of the BB World program, since the early days of the Smart Edit OS’s.
As I said earier, I don’t think Chris has a fault, it is the way the program works, well at least on mine and Chris’s units.
You are correct, whilst PIP Studio, etc are also transition effects, they do not display this audio fading issue, but I have no idea why or why not?????
Ian
Ian Pearson S6000 Bogart SE7 - Solitaire OS V9.1 - Avio DV Pro OS V9.1
Programs:- Most programs, with the notable exception of CB Paint and Quadcam
Kingston upon Hull. England
Programs:- Most programs, with the notable exception of CB Paint and Quadcam
Kingston upon Hull. England
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Re: Blue Box World audio
To answer Craigs question I was using BB Blue box on the Bogart system. I haven't tried on SE 9. And yes I have tried it where they are the only 2 scenes in the storyboard. The background scene has no audio. Thanks for the responses everyone.- Chris
Chris Crawford
Travel 2, running Bogart 12, All software
Karat with Bogart 10.3 , Arabesk 7
S-4000 Pro with Bogart 5.5c, Render Booster, most software
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Karat with Bogart 10.3 , Arabesk 7
S-4000 Pro with Bogart 5.5c, Render Booster, most software
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Cannon XF-705
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